Toronto Geometry – Artist in Residence Program
Closing Date of Opportunity: 2/28/2022
Name or Organization: Toronto Geometry – Artist in Residence Program
Contact Email: jacobson@cs.toronto.edu
Website: http://toronto-geometry-air-2022.github.io/
Post Content: Toronto Geometry – Artist in Residence Program
Summer 2022
https://toronto-geometry-air-2022.github.io/
The University of Toronto geometry processing research group led by Prof. Alec Jacobson is looking for technical art students to join us for an internship/artist-residency. The resident will both experiment with & create new artwork using the technologies developed by our researchers and inform & participate in our development of technologies.
This 12-week internship is hosted at the University of Toronto in Toronto, Canada.
What you will do:
In collaboration with researchers at University of Toronto, create new physical or digital artworks, stories, sculptures, or mixed media installations. Artwork proposals should be informed by or made possible by new (or even yet-to-be-discovered) geometry processing technologies. Recent examples of new technologies developed by our research group include:
Fabrication for film and stop-motion animation
3D Sculpting in Virtual Reality
Computer Animation & Physical Simulation
Inverse Rendering: Images ↔ 3D
These are only examples. Please see our most recent scientific publications (https://www.cs.toronto.edu/~jacobson/#publications) for a more complete list.
As a full-time artist in residence, you will
- participate in lab-wide and small-group meetings with researchers,
- ideate, design, implement a new creative project of your choice,
- document your process, and
- present your work (digitally or in Univeristy physical display space as appropriate).
- Residents are encouraged to collaborate with graduate students, visiting researchers, and faculty, while working independently with minimal supervision.
What you will need:
- Current PhD, Master's, or Undergraduate student at any university/college in media design, computer science, arts, or related field
- Demonstated skills with visual design, storytelling
- Experience programming to realize ideas and using existing software with minimal supervision,
- Communication and teamwork experience
- Applicants are welcome from anywhere; final selection subject to visa or work authorization conditions.
Applicants with unusual or non-traditional backgrounds are encouraged to apply.
What you will get:
Artists-in-residence will receive a $7,750 CAD stipend, a relocation reimbursement, and
- an office/studio situated within the dgp, one of the top computer graphics and human-computer interaction labs in the world,
- be immersed among graduate students and professors conducting top research in geometry processing, human-computer interaction, user interface design, computer graphics, physical simulation, and computational fabrication,
- have access to advanced manufacturing equipment (3D printers, laser cutters, CNC mill) and materials,
- have access to advanced digital design software (e.g., Houdini, Adobe CC, nTopology), and
- have direct access to maintainers and contributors to the libigl geometry processing library.
Residents retain full intellectual property rights of their resulting created works.
Important Dates:
Submission Deadline: Feb 28, 2022
Notification: March 28, 2022
Residency: June 6, 2022 – August 26, 2022
Exact residency dates are flexible within reason.
How to apply:
Please prepare a
- curriculum vitæ,
- one page proposal, including how your work would leverage or resonate with our groups recent research, and
- link to your website/online portfolio/demo reel.
Submit your application via https://forms.gle/FFasedV8xh966XjV8.
For questions or additional information: jacobson@cs.toronto.edu
Acknowledgements
This residency is made possible in part by funding from the New Frontiers in Research Fund and gifts from Adobe Systems Inc.